I have completed my second rigging video tutorial. This one focuses on how to rig a twist structure in a forearm that is easily portable into game code, does not interfere with IK, and is not affected by Gimbal locking on the hand.
Tags: 3D Animation, Tutorial
Hi, great tutorials
I stumbled upon your site from CGSociety – don’t remember what post; but I bookmarked immediately.
I don’t know if you’re aware of GuerillaCG. The reason I mention it is because both of your tutorials are quite excellent and I thought I’d ask if you wouldn’t mind if both of the videos were linked (or embeded) in the Maya Specific Section
Cheers,
Blake Withers