Archive for July, 2009

Touch KO is out!

Sunday, July 26th, 2009

I’m out of town right now, so have to be pretty brief, but I wanted to say that Touch KO is finally out now! You can pick it up in the App Store for a special launch sale price of $2.99! Perfect for blowing off some steam if you’re waiting around somewhere.

Touch KO screenshot

Maya Python – The Book

Thursday, July 2nd, 2009

Well we have finally wrapped up development on Touch KO! The last few weeks have been hectic as we had some last-minute requirements sort of indirectly imposed on us by Apple, but everything is wrapped up and sent off to Chillingo.

One of my next projects is a book on the Maya Python API for Morgan Kaufmann (publisher of David Gould’s Complete Maya Programming texts). Ryan Trowbridge and I will be working on this together over the next year, so it is sure to be fun and exciting. We have a pretty comprehensive plan for what the book will cover, but please do feel free to contact either of us if there are specific things you would like to see!

In other news, Crane Wars, the newest Blurst game, was released a couple weeks ago. Among other things, I focused primarily on the characters in it. I did a post awhile ago that showed the facial rigs I created for them. Go play it now!

Crane Wars logo