Archive for the ‘Games’ Category

More Boxing Work

Friday, February 6th, 2009

I had a chance to work a bit on the environment for boxing today and thought I would share some screen captures of the progress. In other news we are going to LA this weekend for the Flower launch party! I think Flower looks great and I can’t wait!


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iPhone Boxing

Monday, February 2nd, 2009

At the Unite Conference last year I started working on a hobby project: a boxing game for the iPhone. I have basically just had weekends to work on it (minus the time spent on working on video tutorials and free plugins) so it has taken a little while. At any rate, I have enough done now to post up a short preview video. I am hoping to have enough done with the game to do a release of some kind within the next couple months, so keep your eyes peeled!

The New Tools Are Here!

Sunday, January 11th, 2009

Because making good videos takes a bit of time, I have fallen a bit behind on the next rigging ones I have lined up. However, because all of the technology I explain in the videos already exists, I decided to go ahead and put it up for download! What this means is although you cannot yet see the videos where I explain how and why I made these tools the way I did, you are free to go ahead and download them and try them out.

There are a variety of different ones up there, but in particular I would like to point you to the shoulder constraint node I made in Python. This is my first Python plugin so I would really appreciate any feedback you have while using it. Please note the MEL Scripts and the example file that I have included in the ZIP as well, as these should greatly assist in using the new plugin.

In other news, !Rebolt! finally made it through Apple’s mysterious approval process. Go ahead and buy it!

New Video Tutorial

Sunday, December 14th, 2008

I have a bit more time to start fleshing out the site better and I have posted a new rigging video tutorial and added an additional page where you can currently download free Maya tools. Keep your eyes peeled over the holidays, as I should have some time to add more new content.

In other news, Minotaur China Shop has been released! Go give it a shot if you haven’t checked it out yet!

The Distant Future…

Monday, December 8th, 2008

!Rebolt! is going to be wrapped up and submitted to the App Store within the next couple of days. I made up a launch trailer for it today to show off some of the different gameplay elements. With this done, I’ll be working on some more projects of my own this month, so hopefully I’ll have a chance to share them. Enjoy!