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	<title>Technical Art for Games &#187; Rebolt</title>
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	<link>http://adammechtley.com</link>
	<description>Tips, Tutorials, and Tools - by Adam Mechtley</description>
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		<title>The New Tools Are Here!</title>
		<link>http://adammechtley.com/2009/01/the-new-tools-are-here/</link>
		<comments>http://adammechtley.com/2009/01/the-new-tools-are-here/#comments</comments>
		<pubDate>Mon, 12 Jan 2009 00:16:31 +0000</pubDate>
		<dc:creator>Adam</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Maya Python]]></category>
		<category><![CDATA[MEL]]></category>
		<category><![CDATA[Rigging]]></category>
		<category><![CDATA[3D Animation]]></category>
		<category><![CDATA[API]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Node]]></category>
		<category><![CDATA[Rebolt]]></category>
		<category><![CDATA[Tools]]></category>

		<guid isPermaLink="false">http://www.adammechtley.com/?p=302</guid>
		<description><![CDATA[Because making good videos takes a bit of time, I have fallen a bit behind on the next rigging ones I have lined up. However, because all of the technology I explain in the videos already exists, I decided to go ahead and put it up for download! What this means is although you cannot [...]]]></description>
			<content:encoded><![CDATA[<p>Because making good videos takes a bit of time, I have fallen a bit behind on the next rigging ones I have lined up. However, because all of the technology I explain in the videos already exists, I decided to go ahead and put it up for download! What this means is although you cannot yet see the videos where I explain how and why I made these tools the way I did, you are free to go ahead and <a title="Free Maya Tools - MEL Scripts, Python Scripts, Python Nodes" href="../../../tools/maya/">download them</a> and try them out.</p>
<p>There are a variety of different ones up there, but in particular I would like to point you to the <a title="AM_ShoulderConstraint Python Node" href="../../../tools/maya/#PythonPlugin_ShoulderConstraint">shoulder constraint node</a> I made in Python. This is my first Python plugin so I would really appreciate any feedback you have while using it. Please note the MEL Scripts and the example file that I have included in the ZIP as well, as these should greatly assist in using the new plugin.</p>
<p>In other news, <a title ="!Rebolt! Info" href="http://tinyurl.com/reboltinfo">!Rebolt!</a> finally made it through Apple&#8217;s mysterious approval process. Go ahead and <a title ="Buy !Rebolt! for $0.99" href="http://tr.im/4ixp">buy it</a>!</p>
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		<title>The Distant Future&#8230;</title>
		<link>http://adammechtley.com/2008/12/the-distant-future/</link>
		<comments>http://adammechtley.com/2008/12/the-distant-future/#comments</comments>
		<pubDate>Tue, 09 Dec 2008 02:52:51 +0000</pubDate>
		<dc:creator>Adam</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Rebolt]]></category>
		<category><![CDATA[Unity]]></category>

		<guid isPermaLink="false">http://www.adammechtley.com/?p=206</guid>
		<description><![CDATA[!Rebolt! is going to be wrapped up and submitted to the App Store within the next couple of days. I made up a launch trailer for it today to show off some of the different gameplay elements. With this done, I&#8217;ll be working on some more projects of my own this month, so hopefully I&#8217;ll [...]]]></description>
			<content:encoded><![CDATA[<p>!Rebolt! is going to be wrapped up and submitted to the App Store within the next couple of days. I made up a launch trailer for it today to show off some of the different gameplay elements. With this done, I&#8217;ll be working on some more projects of my own this month, so hopefully I&#8217;ll have a chance to share them. Enjoy!</p>
<p><object class="video" width="360" height="240"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=2441994&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=2441994&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="360" height="240"></embed></object></p>
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		<title>!Rebolt!</title>
		<link>http://adammechtley.com/2008/10/rebolt/</link>
		<comments>http://adammechtley.com/2008/10/rebolt/#comments</comments>
		<pubDate>Tue, 14 Oct 2008 03:03:56 +0000</pubDate>
		<dc:creator>Adam</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Rebolt]]></category>
		<category><![CDATA[Unity]]></category>

		<guid isPermaLink="false">http://www.adammechtley.com/?p=169</guid>
		<description><![CDATA[Alright well we have finally settled on a title for our iPhone game, which will now be known as !Rebolt! Matt put out a new piece of footage showcasing some weapon effects. We should be mostly wrapping the game up this week and plan to release it soon after the Unite conference.]]></description>
			<content:encoded><![CDATA[<p>Alright well we have finally settled on a title for our iPhone game, which will now be known as !Rebolt! Matt put out a new piece of footage showcasing some weapon effects. We should be mostly wrapping the game up this week and plan to release it soon after the <a href="http://unity3d.com/unite/">Unite conference</a>.</p>
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		<item>
		<title>Robots!</title>
		<link>http://adammechtley.com/2008/10/robots/</link>
		<comments>http://adammechtley.com/2008/10/robots/#comments</comments>
		<pubDate>Tue, 07 Oct 2008 03:05:42 +0000</pubDate>
		<dc:creator>Adam</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Rebolt]]></category>
		<category><![CDATA[TIGJam]]></category>
		<category><![CDATA[Unity]]></category>

		<guid isPermaLink="false">http://www.adammechtley.com/?p=1</guid>
		<description><![CDATA[I have recently entered into the wonderful world of iPhone development. Although it is fun to use some interesting visual tricks on such a limited platform, I have been surprised by its 3D capabilities. My brother, Matt, and I started developing a new iPhone game last weekend for TIGJam 2008. For lack of a better [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;">I have recently entered into the wonderful world of iPhone development. Although it is fun to use some interesting visual tricks on such a limited platform, I have been surprised by its 3D capabilities. My brother, <a title="Matt Mechtley's Web Log" href="http://biphenyl.org" target="_blank">Matt</a>, and I started developing a new iPhone game last weekend for <a title="TIGJam 2008" href="http://tigsource.com/articles/2008/08/23/tigjam" target="_blank">TIGJam 2008</a>. For lack of a better title, I am calling it <em>Robots!</em> right now. Here is some video capture of what we managed during TIGJAM.</p>
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]]></content:encoded>
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